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A SaaS tool that automatically detects, analyzes, and optimizes graphics settings and synchronization to prevent performance regressions in emulation and gaming software.

Scouted Mar 13, 2026

6.5/ 10
Overall score

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Score breakdown

Urgency7.0
Market size6.0
Feasibility7.0
Competition4.0
Pain point

Performance degradation in game emulators caused by vertical sync issues and graphics driver settings.

Who'd pay for this

Emulator developers, game studios, and advanced users looking to improve graphics performance without manual intervention.

Source signal

"I did notice that using RTSS to limit the framerate at 60 fixes the issue."

Original post

Performance regression between 0.8.133 and 0.8.134 releases, seemingly caused by PR #2691 and related to vsync being enabled

Published: Mar 13, 2026

There is a clear performance degradation between xemu releases 0.8.133 and 0.8.134, especially noticeable in OpenGL games where frame rate drops from 60 fps to 30 fps. The issue seems related to vsync being enabled and the DXGI swap chain driver settings on NVIDIA. Using RTSS to limit the framerate to 60 fps temporarily fixes the issue.